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HOME > PAST ISSUE > May-June 2005 > Article Detail

FEATURE ARTICLE

Predicting a Baseball's Path

A batter watches the pitcher's motion plus the spin on the ball to calculate when and where it will cross the plate

A. Terry Bahill, David Baldwin, Jayendran Venkateswaran

The Physics of a Pitch

Before you have to figure out the World Series–winning or –losing pitch, let's learn more about the entire process. A pitcher stands on the mound and throws a baseball—a bit under three inches in diameter and covered in leather—toward home plate, which is 60.5 feet away from the pitcher's rubber on the mound. A strike must cross the plate, which is just 17 inches wide, at a height that is roughly between a batter's knees and armpits. An extremely fast pitcher can throw a baseball that reaches 95 miles per hour, maybe a little faster. At that speed, a ball reaches home plate in less than half a second. On the way from pitcher to home plate, though, several forces determine a baseball's trajectory.

As soon as a pitcher releases a ball, it's in gravitational free fall, whether it's a blistering fastball or a gentle change-up. A 95-mile-per-hour fastball drops 1.7 feet between the pitcher's release point and the point of a bat-ball collision. Slower pitches fall more. A 75-mile-per-hour curveball, for instance, drops 5.7 feet. Clearly, a ball's pathway to the plate also depends on other forces.

A pitcher cannot control gravity, but he can put spin on a pitch. During the nearly two centuries that baseball has been played, pitchers have invented more than a dozen pitches, and each is characterized by its specific spin rate, spin direction and forward velocity. A pitcher controls these characteristics by assuming a grip and wrist movement devised to provide a given trajectory.

Figure 2. Magnus force determines a ball's trajectory...Click to Enlarge Image

Spin on a ball creates a so-called Magnus force. In the mid-1850s, German physicist and chemist Gustav Magnus was one of the first scientists to study this effect. Imagine watching any ball moving right to left with topspin—meaning that the top of the ball rotates in the direction of flight. Air flows smoothly around the ball until it gets to about one o'clock on the top and four o'clock on the bottom. At those positions, called separation points, the airflow changes into a turbulent wake that deflects upward with this spin. The physics behind this force can be explained in a couple ways. The first invokes Bernoulli's principle, postulated by 18th-century Swiss mathematician, Daniel Bernoulli. When a ball with topspin is placed in moving air, the movement of the ball and its seams slows down the air flowing over the top of the ball and speeds up the air flowing underneath it. According to Bernoulli's equation, the point with lower speed—the top—has higher pressure and the point with higher speed—the bottom—has lower pressure. This difference in pressure produces the Magnus force, which pushes the ball downward. This model has not been validated experimentally.

The second—and probably better—model of the Magnus force has been validated by wind-tunnel tests. It involves the principle of conservation of momentum. With topspin, the wake of turbulent air behind the ball is deflected upward. Anyone can prove that a body moving in air goes the opposite direction of the deflected air, which conserves momentum. With a driver aware of your plan, put your hand out the window of a moving car, and tilt it so that air is deflected downward; your hand will be pushed upward. Now, let's relate that to a baseball with topspin moving horizontally in air. Before the ball interacts with the air, all the momentum is horizontal. Afterward, the air in the wake has upward momentum. The principle of conservation of momentum requires that the ball have downward momentum, which makes it go down.

Of course, a pitcher can put a wide variety of spins on a ball. A couple of easy "hand" rules reveal which way a spinning ball will travel. The so-called angular right-hand rule reveals the spin axis of a pitch. If you curl the fingers of your right hand in the spin direction, your extended thumb will point in the direction of the spin axis. For instance, if a ball is spinning in a counterclockwise direction when viewed from above—as in a right-handed pitcher's curveball or a left-handed pitcher's screwball—the thumb will be pointing upward.

Figure 3. Right-hand rules reveal a ball's trajectory...Click to Enlarge Image

Once you know the spin axis, you can find the spin-induced deflection with the coordinate right-hand rule. Point the thumb of your right hand in the direction of the spin axis, and point your index finger in the direction of forward motion of the pitch. Bend your middle finger so that it is perpendicular to your index finger. Your middle finger will be pointing in the direction of the spin-induced deflection. In our example of a pitch with a counterclockwise spin when viewed from above, your middle finger will be pointing toward first base.





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