FEATURE ARTICLE
Predicting a Baseball's Path
A batter watches the pitcher's motion plus the spin on the ball to calculate when and where it will cross the plate
A. Terry Bahill, David Baldwin, Jayendran Venkateswaran
Seeing and Concealing
As the frequency of a blinking light increases, the light appears to
flicker and then, at a certain frequency, it appears to be
continuously illuminated. This transition point is the critical
flicker-fusion frequency, which is measured in hertz (Hz), where 1
Hz equals one pulse per second. For a person in a baseball park,
this frequency is probably between 40 and 50 Hz. Television screens
present a different frame 60 times per second, or 60 Hz, and the
pictures do not flicker. The time indicator on your VCR, on the
other hand, probably blinks once a second, which clearly produces
what is perceived as a blinking sequence. (At the beginning of the
20th century, movies were called "the flicks," because the
24 Hz–frame rate produced flickering images.)
A typical major-league fastball completes about 1,200 revolutions
per minute, or 20 per second. For a two-seam fastball, the pair of
seams that straddle the narrow isthmus of the ball would cross the
field of view once on each rotation. These seams lie so close
together that they probably appear as a single item. Therefore, the
frequency of this pulse would be around 20 Hz, which is below the
critical flicker-fusion frequency, and perhaps the ball would appear
to flicker, giving the batter a clue about the spin. A batter might
not have to compute the spin rate to determine whether the pitch is
a fastball or curveball. Instead, he just has to determine from the
flickering if the ball has topspin—a curveball—or
backspin—a fastball. That could help a batter quickly predict
the movement of a ball.
In contrast, each of the seams of a four-seam fastball would cross
the field of view once per rotation. That produces a frequency of 80
Hz, which is above the critical flicker-fusion frequency. Therefore,
a ball would not flicker, and a batter would not have this extra
clue about spin. A batter would have to guess if a pitch were a
curveball or a fastball. If he guesses curveball when it is really a
fastball, he will expect a pitch to be slower than it actually is.
Therefore, he will also expect the ball to fall farther than it
actually will. Consequently, when he discovers that the pitch is
higher than he predicted, he might perceive a rising fastball. This
could be the reason that pitchers often say the four-seam fastball rises.
One of us (Venkateswaran) measured how far away a non-athlete with
ordinary vision could see the stripes of a simulated two-seam
fastball compared with the thin red lines on a four-seam fastball.
The two-seam stripes showed up at roughly 16 feet versus 10 feet for
the thin lines on a four-seam fastball. Professional baseball
players undoubtedly have better dynamic visual acuity than this
subject and can probably see the red stripes much farther away. For
a professional fastball, the batter's swing starts when the ball is
about 19 feet from the plate. Information gathered after this point
would be of no help for that pitch.
The two-seam versus four-seam grip might also give the batter clues
about the slider. For example, we surveyed 15 former major-league
hitters about what they remembered about a slider. Eight remembered
seeing a dot in the upper-right quadrant of the ball for a slider
thrown by a right-handed pitcher. They remembered seeing this
telltale sign that a pitch was a slider.

To study this, we went back to our drills. We bolted one ball to
spin the way it would for a slider from a four-seam grip and another
to spin as it would from a two-seam grip. The four-seam grip used
for a slider causes the axis of rotation to exit the ball through a
seam, which creates the perception of a red dot. With a two-seam
grip, the axis of rotation exits the ball through an open patch of
white leather, which eliminates a red dot. Generally, pitchers use
the same grip for the fastball and slider to avoid tipping off the
pitch, so using a four-seam grip works to the pitcher's advantage on
a fastball, but presents a distinguishing feature on a slider.
The grip employed for a knuckleball reduces the spin rate, and the
grip used for the palmball reduces the forward velocity of the ball.
A knuckleball baffles a batter because of the ball's erratic
behavior. Even though a batter might see the knuckleball grip as the
pitcher releases the ball, this information will not help a batter
much. The palmball has the same spin axis as the fastball but it has
a slower spin rate and might be spotted quickly.
Physical tests show negligible differences in deflection magnitude
between the two- and four-seam fastballs, curveballs or sliders. The
big differences seem to be psychological—specifically
perceptual. The batter can see the two red stripes and the flicker
of the two-seam fastball and palmball, the two red stripes of the
two-seam curveball and the red dot on a four-seam slider. All of
these clues alert the batter to the type of spin on the ball and
help him predict its movement.
In conclusion, the pitcher should use a four-seam grip for fastballs
and curveballs to remove the perceptual clue of the two red stripes
and the flicker. Then, he should use the two-seam grip for the
slider, to remove the clue of the red dot. These techniques could
make a fearsome pitcher even more difficult to hit. But if you're in
luck, he hasn't read this article.
Bibliography
- Adair, R. K. 2002. The Physics of Baseball. New
York: HarperCollins.
- Bahill, A. T., and
D. G. Baldwin. 2004. The rising fastball and the perceptual
illusions of batters. In Biomedical Engineering Principles
in Sports, ed. G. Hung and J. Pallis. New York: Kluwer
Academic.
- Bahill, A. T., and T. LaRitz. 1984.
Why can't batters keep their eyes on the ball? American
Scientist 72:249-253.
- Bahill, A. T.
Baseball video. http://sie.arizona.edu/sysengr/baseball/2Seam-4Seam-Video.AVI
- Baldwin, D. G., and A. T. Bahill. 2004. A model of the
bat's vertical sweetness gradient. In Proceedings of the 5th
Conference of Engineering of Sport, ed. M. Hubbard, R.
D. Mehta and J. M. Pallis. Sheffield, UK: International Sports
Engineering Association.
- Nathan, A. L.
personal Web site. http://www.physics.uiuc.edu/People/Faculty/profiles/Nathan
- Selin, C. 1959. An analysis of the aerodynamics of
pitched baseballs. The Research Quarterly
30(2):232-240.
- Watts, R. G., and A. T.
Bahill. 2000. Keep Your Eye on the Ball: Curve Balls,
Knuckleballs and Fallacies of Baseball. New York: W. H.
Freeman.
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